Atari Sees Sales Down, But Major Online Boost
In Atari's first quarter last year, it released two moderate successes: Ghostbusters: The Video Game and The Chronicles of Riddick. However, with only one minor launch, Sandlot Sluggers, in this year's Q1, the publisher saw sales fall 65 percent to 19.3 million euros ($25 million) year over year.
The publisher has been turning to the online business as its primary revenue strategy after a long period of severe financial difficulty, debt and the notable exits of president Phil Harrison and casual studio head Paulina Bozek.
But even as its revenues have been falling, its strategy continues to bear fruit: Atari reversed a $210.3 million loss in the second half of its last fiscal year to create a profit, and now its new first quarter sees online sales up 320 percent to 8.4 million euros ($11 million) -- 43.5 percent of the total. The company says subscriptions are up for Cryptic Studios' Champions Online and Star Trek Online, accounting for the increasing shift in its revenue mix.
Atari's still counting on traditional launches for a "significant portion" of its sales to come, though, with a number of products releasing by Spring 2011. These include CD Projekt Red's anticipated PC sequel The Witcher 2, plus Test Drive Unlimited 2, Haunted House, Backyard Sport: Rookie Rush and a series of titles for console downloadable platforms.



Electronic Arts has selected Live Gamer's online monetization platform Elements to power its global microtransactions-based projects and help accelerate its online gaming strategy.
Perfect World Entertainment announced that
Chinese online games company Changyou, a subsidiary of Sohu, saw record high revenues in the second quarter of 2010, with its MMOs generating $77.7 million for the quarter ending June 30th -- a 17 percent year-over-year increase.
Square Enix found great success with Final Fantasy XI. The title has been operating on PC and since 2002 in Japan, since 2003 in the U.S., and 2004 in Europe. Meanwhile, it's also been released and continues to operate on the PlayStation 2 and Xbox 360 as well -- and as a subscription title with a large base, it continues to earn revenues for the publisher, which still supports it all these years later.
Major video game retailer GameStop, which does a significant share of its business on the second-hand market, has long promised it will stay ahead of the curve in the industry's shift to digital. Today, the company took a step in demonstrating that, announcing it's buying social gaming and indie game community Kongregate.
Along with revealing its acquisition of Kongregate, video game retailer GameStop announced a new in-store promotion for
Former Boston Red Sox pitcher Curt Schilling's online game company 38 Studios will leave Maynard, Massachusetts and head to Rhode Island, which agreed to sign a controversial $75 million loan guarantee.
As momentum builds for
Sony Online Entertainment announced EverQuest II Extended, a new free-to-play option giving the MMORPG's players access to the full game without needing to buy the game or pay for a subscription.
Confirming recent rumors of the acquisition, the Walt Disney Company announced its agreement to buy social game developer Playdom (Social City, Sorority Life) for as much as $763.2 Million.
Chinese MMORPG company Perfect World announced that its subsidiary, Beijing Perfect World Cultural Communication, has agreed to invest a majority stake in local film and television firms Beijing Xinbaoyuan Movie & TV Investment and Shanghai Baohong Entertainment and Media.
Expanding on comments made in
GameStop's
Internet/mobile services firm and online game developer Tencent has signed a multi-SKU licensing agreement with Emergent Game Technologies for the use of the company's Gamebryo and Gamebryo Lightspeed engines.
Disney's recent buy of Playdom may not have been a wise move, says one analyst, perplexed by the high value of the acquisition in a climate of viral slowdown for Facebook games.
Zynga's decision to shutter its Street Racing social game has incited frustrated players to accuse the developer of delivering the cancellation news insensitively and providing inadequate compensation.
Google is talking to "several" developers in the social gaming space about the creation of a social network that would rival the 500 million-strong Facebook, The Wall Street Journal
Games network IGN Entertainment has launched its beta for MyIGN, a gamer-focused social network adding game-like elements and new community features to its flagship consumer news site.
The Lego Group announce that it's selected
Farmville developer Zynga has teamed up with telecommunications/media corporation Softbank to create Zynga Japan, a joint venture focusing on social games and the local mobile market.
Every other week, we'll examine the fastest growing Facebook games (according to monthly active users), looking at which titles and developers are having the most success attracting new players on the social network.
Realtime Worlds, developer of APB and the original Crackdown, has announced Project: MyWorld, a PC platform that combines social media with a virtual representation of the real world.
Academic, author and game designer Ian Bogost is a little bit worried that his latest game,
Free-to-play online publisher Nexon America (Maplestory, Dungeon Fighter Online) revealed that its revenues grew 26 percent for the second quarter of 2010 ending last June.
Veteran game designer and erstwhile cosmonaut Richard "Lord British" Garriott has prevailed in his legal action against former employer NCsoft, scoring $28 million in a dispute over stock options and the circumstances of his departure from the company.
In a plentiful week for new job postings, Gamasutra's
Vietnam's Ministry of Information and Communications is placing restrictions on public internet access and banning ads for online games following complaints that games help lead to juvenile crime, according to the country's
Multimedia group RealNetworks reported a 5 percent drop in revenues for its Games division during Q2 2010, and announced the promotion of chief revenue officer Matt Hulett as the new head of that unit.







