Q&A: Atari's Paulina Bozek On Breaking Into Facebook With Photo Sauce
Traditional game publishers have begun taking the Faceook gaming space seriously, and seminal game industry name Atari is among them. In October of 2009, the studio released its first social networking application: Atari Photo Sauce, a simple photo manipulation tool that thrives on interplay between Facebook friends.
Atari, in the midst of financial troubles, announced in 2008 its plans to refocus its primary efforts away from traditional big-budget console and PC games, and move towards social and online gaming.
At the time, Atari president Phil Harrison (who has since stepped down from that role) said that "Atari is part of an industry in some transition from pure packaged media to an online business model and social communication and community model," and that Atari may "take a slightly aggressive, leading-edge role in that transition."
Here, Atari London Studio development director and former SingStar franchise director Paulina Bozek talks about Atari's motivations to pursue the social space, the studio's process of conceiving its project, and what "You’ve been Photo Sauced!" means.
What prompted you to tackle a Facebook app?
Paulina Bozek: Facebook has attracted over 300 million users and the potential to engage this audience with fun games and applications is very exciting. We were set up as a mass-market social game studio and our background is in social games. Facebook is where friends hang out these days, and as social game developers we wanted to be there.
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