Interview: Perfect World's Belliss Talks Challenges, Opportunities As Western F2P Space Heats Up
Increasing acceptance of microtransactions-based MMOs means many Asian companies -- already well-versed in the business model are migrating East, often bringing impressive records along with them.
As a global company, Beijing-based Perfect World International says it plays host to some 50 million registered users across its portfolio of free-to-play, microtransactions-based MMOs -- one million concurrently at peak. Since it founded a U.S. arm in June 2008, it's seen 2 million North American and European registrants for its eponymous MMO, Perfect World. It's also known to Western gamers as the publisher of Runic Games' long-awaited Torchlight, the game to rise from the ashes of Flagship Studios' Diablo-like Mythos.
"We see ourselves as kind of the Blizzard of China," company product manager Jonathan Belliss tells WiM sister site Gamasutra. Perfect World was chosen from about 12 titles in the company's purview to lead the company's major push into the Western market.
"We actually have the luxury of picking and choosing what titles to bring from China to the U.S.," Belliss says. "We really took a lot of care and time to decide which titles are most eligible, or most compatible with the North American or Western market."
"I've seen a lot of growth in this somewhat niche industry that's blowing up year by year -- Perfect World has definitely outperformed everything we thought it was going to do."



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