Interview: Runic Games' Schaefer Goes In-Depth On Torchlight
Following the collapse of Flagship Studios, a number of the developer's founders and core team formed their own studios. Flagship co-founder and original Blizzard North co-founder and Diablo co-creator Max Schaefer then teamed up with the Flagship Seattle division.
This included FATE designer Travis Baldree and a number of other developers who were behind Flagship's second project, Diablo-esque online RPG Mythos, still in late development at the time of Flagship's closing.
As Korean firm Hanbitsoft has claimed the rights to Mythos, the team branched off to create Runic Games, where through a new deal with major Chinese online game publisher Perfect World, they get a second chance with the concept of a Diablo-like MMO with Torchlight.
"Torchlight is an action RPG, kind of in a similar vein that we were working on previously with the Mythos project," Schaefer tells Gamasutra. "It's evocative of that same style of gameplay; there are a lot of Diablo vets on the team."
While Schaefer clarifies that the art style and mood of Torchlight are completely different from Diablo, he hopes there will be commonalities elsewhere: "We always want you thinking that you've just got to go to one more room and do one more dungeon to find the coolest item -- and hopefully look up and it's three o'clock in the morning," he says.
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