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Wednesday, February 18, 2009

Aeria Games Adds Player vs. Player To Cronous

Aeria Games were last in touch with us to let us know they were going to publish the bizarrely named MMORPG Luminary: Rise of the Goonzu in Europe, and now they're letting us know that their Diablo-esque MMO Cronous is "entering a new realm" with the addition of Player vs. Player.

An addition that had apparently been in the works since the official launch of Cronous, the title juices up the usual PvP shenanigans with the addition of a virtue system. As players kill other players, they become more "evil", and can only regain their virtue by killing monsters, playing an NPC or using virtue-raising items.

Developed the Korea-based Lizard Interactive, Cronous is an action role-playing game that features a level system but also a skill system—as players accumulate experience and levels, they gain "skills" that lower-level players can't use.

"With this alternative style of play now available, players will have the option to engage one another in battle adding a entirely new element of strategy to Cronous," said an Aeria Games representative. " Aeria's production team is proud to present a long-awaited gaming feature."

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Posted by mathewk on February 18, 2009 6:00 AM |

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