[*NEW*: Want new players, revenue for your online game? Check out our Game Advertising Online network - 2 billion ads per month at inexpensive CPC rates!]

« Cryptic Chooses IBM Servers For Champions Online | Main | AGDC: Property Rights In Online Games - Who Owns What? »

Tuesday, September 16, 2008

The9 To Use Allegorithmic’s ProFX for Upcoming MMO

Shanghai-based online game operator The9 announced the addition of Allegorithmic’s procedural texturing middleware ProFX to its game development pipeline for an upcoming free-to-play MMO targeting the Chinese market.

According to Allegorithmic, ProFX enables developers too potentially produce textures with file sizes several magnitudes smaller than traditional textures, which translates into shorter download times for users, an attractive solution for MMOGs, virtual communities, and casual and downloadable games.

The9 manages the operation and distribution for several popular MMORPG titles, including Ragnarok Online 2 and World of Warcraft and its expansions, in mainland China. The company chose ProFX specifically to help reduce the file size and download time for its forthcoming MMO.

"In developing a successful title using the Free2Play model, there is a direct relationship between the size of the game client and the success of the game," says The9's R&D center senior director Liu Kun. "This means it is imperative that we offer players incredible graphics and an improved gaming experience overall with a minimum download time and storage footprint. ProFX helps us accomplish this goal quickly and efficiently."

[The preceding article by Eric Caoili originally appeared on Worlds in Motion sister site Gamasutra.]

[]
Posted by mathewk on September 16, 2008 3:16 PM |

Post a comment


If you enjoy reading GameSetWatch.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)

Weekly Archive

WorldsInMotion.biz [Twitter / RSS feed] discusses the business of connected games - from social gaming through free to play games to core MMOs and beyond - and is created by the folks behind:



Copyright © 2008 Think Services